Over the weekend, Elite: Dangerous’ years-long Formidine Rift mystery transformed from a pseudo-ARG into a full-blown event. A character named Salomé, carrying precious info, was set to traverse a treacherous route. Players could protect her ship or try to blow it up. A notorious troll decided to do both.
As I’ve said on this site before, I used to live on a boat, but it wasn’t a sailboat. Playing Sailaway, a sailing simulator that came out on Steam early access last week, I’m learning what it could have been like if we’d had sails: bigger waves, the same absurd amount of ropes, and a lot of new challenges.
Last weekend’s Kiev Major crowned OG as a four-time Majors winner and celebrated the CIS region’s Dota 2 history. After the closing ceremony, however, the last thing viewers saw was an unexplained montage of women simply watching the matches. Since then, that footage has been critiqued by some of the community for…
In the late 90s, video games sat on the precipice of a 3D graphics revolution. Everything was about to change, and it was gonna change fast.
Thimbleweed Park, a great new adventure game by some of the key talent behind Maniac Mansion and Monkey Island, sets up several mysteries that are never quite resolved. Does that matter? Director Ron Gilbert argues not.
Team Random, better known as the former Wings Gaming, will disband prior to this year’s International.
You know those moments in games where you can’t even believe what you just accomplished? This PlayerUnknown’s Battlegrounds kill is the epitome of that.
Next Friday, Arkane Austin will release their newest game, Prey, closing the loop on a minor four-year meta-story involving that studio and me. It’s only fitting that one of Prey’s achievements is a shoutout to Press Sneak Fucks.
Veteran programmer Brett Douville joins today’s Kotaku Splitscreen to talk about LucasArts, Bethesda, and much more.
Playeruknown’s Battlegrounds mixes tactics and battle royale bloodshed into a tense experience. We sit down to sneak around, gather an arsenal, and kick everyone’s butt in this Kotaku Plays.
Described as “gritty” and “visceral” and “boots on the ground” and all of the other buzzwords you’ve come to expect from a military shooter, here’s Call of Duty: WWII, coming November 3 for PC, Xbox One, and PS4.
There is nothing but darkness surrounding you. You raise your scanner and paint droplets of iridescent light that cling to the walls, guiding your way towards the surface and, you hope, home. This is Scanner Sombre and it’s this week’s Indie Pick.
The Elite Dangerous community, no stranger to long-running and elaborate in-game mysteries, is currently in the midst of another, with players having followed some clues to find a massive ship that’s just drifting out there, alone in space, with nobody left alive onboard.
Keep it in your pants. Please, I’m begging you.
Ever wonder what Fallout: New Vegas would look like in in a newer engine? One modder is trying to make that fantasy into a reality, and the progress is sweet.
After a couple of average linear outings that sold well to the sniping set, CI Games fleshes out Sniper: Ghost Warrior 3 into a full open-world sneaking and sniping adventure with triple-A aspirations. The sniping is pretty great. The rest? Eh.