The Binding of Isaac’s Biggest Secret Nearly Broke The Guy Who Made it

It’s 2:00 AM on a night this past fall, and The Binding of Isaac designer Edmund McMillen is in bed, watching a livestream of people digging a hole in Santa Ana, California on his phone. In just a few hours, he’ll have to wake up for his newborn’s first doctor visit. “What the fuck are you doing?” grumbles his wife.

Finally, a game about the fall of communism... and jalopies. Jalopy is a Steam hopeful about exploring the former Eastern bloc in a motor vehicle that falls apart piece by piece. You’ll have to deal with everything from flat tires to busted carburetors in a procedurally generated world. Also weather. It looks great.

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