I was a little worried about not being able to get my hands on Transformers: Devastation until launch day. After playing for five minutes, everything is just prime.
Far Cry Primal is now official—it’s set in the prehistoric era and will feature woolly mammoths and sabre-toothed tigers, as we reported yesterday. It’ll be out on February 23, 2016 for Xbox One and PS4, with a PC version to follow.
I don’t think you’re supposed to perform your own spinal surgery, right?
The Elder Scrolls Online is getting some new DLC next month—it’ll take players to Orsinium, the Orcish city that was shown off in Daggerfall. It’ll be out November 2 for PC/Mac and the week of November 17 for consoles. More details over on the Bethesda Blog.
The only thing more powerful than the written word is the muse that stirs those words in the mind of the writer. That’s the player’s role in Flying Cactus’ Epistory.
This is getting ridiculous.
Else Heartbreak is an ambitious game about hacking, parties, and blowing it with cute girls. It also refuses to hold your hand.
SOMA is a standout game, and one of the many ways it distinguishes itself is through its restrained use of achievements. There are 10 on Steam (or 10 trophies on PlayStation), and each is nothing more than a progress marker. They come infrequently and unexpectedly. I wasn’t sure when one would pop up or why. They…
Wanna meet at the bar after work? Because The Beginner’s Guide, the latest from The Stanley Parable co-creator Davey Wreden, is the kind of game you wanna talk about over several drinks.
“They really shouldn’t have won that...” A single area of effect spell in Dota 2 paved the way for an American team to win the International this year, a first for the championships.
Someone smart recently told me that every video game should have a photo mode. Now that I’ve finally become obsessed with one, I agree. I can’t stop taking screenshots in the new Mad Max game. And that was before I even discovered the filters. Here are my best shots so far:
Remember that awful pre-order scheme that the publisher of the next Deus Ex game cooked up? The one that urged fans to plunk down money in advance with the possibility of having the game to come out four days early? Well, Square Enix wised up and ended the shenanigans.
One of the most enduring things about Dishonored is Viktor Antonov’s art direction, leaving us with a game that’s somewhere between a grim Victorian painting and a 21st-century cartoon. It’s tough getting that across in cosplay, but hoo boy, these guys have nailed it.
PC Gamer’s Christopher Livingston wanted to know if you could build an entire Cities: Skyline metropolis underneath a highway off-ramp. Turns out that’s poor urban planning.
For years I’ve spent most of my days desperately avoiding the big glowing ball of fire in the day, bottling up my frustration at its burning, sweat-generating touch. Next week’s Smite update brings the sun down from the sky, and I’ll be waiting.
Valuable life lesson: probably don’t do this.
If you ask me, the scariest things are the ones that feel a little too real.
What happens when the creators of two of the most beloved games of yore, Earthworm Jim and The Neverhood, join forces to fight crime? I don’t know, but they’ve made a lovely game together.
And the game itself isn’t called Box Simulator, to boot. That’s a definite plus.