A few exceptions aside, video games are pretty shitty at sex. It's often presented as a stilted, awkward "reward" or a tool for cheap titillation. It's also heinously un-sexy.
Dragon Ball Xenoverse lets players create their own custom characters, which they can then insert into classic DBZ storylines. The character creator is pretty robust, too—which also means that players are having a lot of fun with the tool.
The closest one can legitimately get to playing The Legend of Zelda on mobile is now the closest one can get to legitimately playing The Legend of Zelda on PC. Let's see how much Link is packed into the first five minutes of Oceanhorn: Monster of Uncharted Seas.
You're a ball of goo jumping, swinging and sliming your way through space. What a coincidence, that's exactly like the main character in puzzle platformer Grapple!
If you can't beat 'em, hit them in the face repeatedly with a pick axe while weeping and then build a giant wall to make sure they never get close to you ever, ever again.
Braveheart, you have some competition.
Cities: Skylines is a very good video game, but in my review, I noted it had a few problems. I also noted, however, that most of those could probably be fixed with mods, and that's exactly what's already happening.
If you were hoping the episodic Resident Evil experiment would go out with a bang, I have some bad news. If you were hoping for an unsatisfying conclusion to this island story...well, that's a weird thing to hope for. Congrats?
What does it mean to make a game, practically all by yourself, for years and years? Why would someone use their savings and energy to push a game out into the world? This mini-documentary about the making of Gravity Ghost gives some answers and insight to those questions.
Talking about a game in a Steam review, broadcast, curation, Greenlight upvote, or even forum post? If it's a compensated promotion of any sort, all Steam users—yourself included—are now required to publicly disclose that info.
I just finished the second book of Dreamfall Chapters, yet I still feel like I am waiting for the story proper to get going.
For all I know, Sid Meier's Starships is a fantastic iPad game (and yes, it's also available on iPad). But I don't know, because I've been playing it on PC, where it kinda sucks.
I've always said that the best thing about Telltale games isn't QTE-heavy action or near-pornographic dedication to depictions of bad things happening to good people. It's disarmingly intimate character moments. Tales from the Borderlands episode two is chock full of them.
Cities: Skylines hasn't even been out for a week and already the game's selection of mods is becoming overwhelming. Some of these mods are great, and genuinely add worthwhile new content to the base experience! Most, however, seem to cater towards one thing: road porn.
Alternate headline: "Every PC Game Released In The Year 2015."
Because why only be creeped out some of the time when you can be horrified all the time?
The "courier" is a specific type of ally minion in Dota 2: one that carries stuff to you when you're too busy fighting in lane to make that tiresome trek back to your base.