The original Half-Life, in my opinion, is one of the most memorable games of all time. This, however, is not Half-Life as you remember it. Not at all.
The 42-player, AI-only Civilization game that's currently going down is already one of the most amazing things the Civilization community — no slouches when it comes to weird and wonderful spins on the game — has come up with. In over 20 years playing the series I have never seen anything like this.
I just got done reading Red Seas Under Red Skies, so I'm super stoked on pirates right now. Luckily, I stumbled across a new Skyrim mod that turns Bethesda's nigh-immortal fantasy role-player into a surprisingly robust pirate game. You get a ship, a crew, open seas to sail, and all sorts of loot to pillage.
Prepare for buckets o' blood, as Hotline Miami 2: Wrong Number is officially launching on March 10 for PC, PlayStation 4, PlayStation 3, Mac, Linux, and Vita.
After spending more than a thousand hours playing Fallout: New Vegas, a YouTuber called Many A True Nerd decided to do one more run of the game. But it wouldn't be any old type of playthrough. This run would be a challenge, even for a Fallout master that knows the game like the back of his hand.
You can play split-screen co-op on the console versions of Resident Evil: Revelations 2 but not the PC version. It's not uncommon for games to have different features on other platforms, here's the problem: Capcom didn't appear to tell anyone until the game was about to launch.
Just as I was talking about Total War, colour and character, here we go: an art book featuring concept and promo pieces dating all the way back to the very beginning of the series.
It's pretty easy to kill a villager in Besiege. But if everyone stopped at just "easy", this game wouldn't be where it is today.
I am a massive Total War fan, but that fandom comes with the knowledge that the games are far from perfect. And near the top of the list of things wrong with Total War has long been the series' janky AI.
Valve announced today that there are now over 125 million active Steam accounts. It's a marketing brag, yeah, but it's also a figure worth looking at.
We've all been there once or twice. Sometimes games are exciting. Sometimes we scream. This Counter-Strike player, though, is really into it. Nearly every shot, every bomb plant, and sometimes for no real reason at all. "OH SHIT. HOLY— OH MY GODDDD THAT WAS AMAZING." Screaming, yelling, hollering. He never stops.
Most people don't hope the temperature drops, but in the case of A Good Snowman Is Hard To Build, the colder it is outside, the less you'll have to pay to start playing this charming puzzler.
The longer a competitive game's around, the less its high-level matches resemble matches between typical players. Pros begin whipping out plays that blur the line between technique and exploit. So what happens if you press the reset button on all of that?
The Bright Lord, Shadow of Mordor's new DLC campaign, promises an epic showdown with Lord of the Rings head honcho Sauron. It was designed in part to address a common fan complaint about the original game's anticlimactic ending. But while it does give players a chance to fight Sauron, I'd hardly call it an epic battle.
Sorry, PC gamers—Rockstar just announced that they've delayed the PC version of Grand Theft Auto V yet again, this time to April 14. At least heists are coming sooner.
Wanna know when a Steam game you can't afford is on sale? Steam Alerts lets you pick a game, set a price, and wait until the stars align—at which point you'll receive an email. It's a handy tool for people who don't have time to incessantly scour Steam with their own eyeballs, which is everybody.
Team Fortress 2 isn't all guns and people screaming about the extent to which they are or are not on fire. Sometimes there's food, too. But—no, no, stop trying to put your hand through the monitor—you can't eat it. Or, you couldn't. But now you can with these recipes, only one of which is for urine.
Last week, I had a chance to play a war game unlike any other I've played. Called Sunset, the game puts you in the shoes of a housekeeper. You clean up after a rich bachelor who seems to be a part of a revolution—and you seem keen on being a part of it, too.
Launching a game is hard. So what happens when you release a high-profile title with the world watching and things break? Lots of things. Worse, it takes at least a day to fix stuff when a retweet can happen in seconds. Let’s talk to H1Z1’s senior game designer Jimmy Whisenhunt.