Poker Night At The Inventory Is An Awkward Time Capsule

This weekend, my friends are hosting a poker night, and I wanted to brush up on my poker skills. I haven’t played it for a decade, which might be why I thought it would make sense to relearn the ropes via Telltale Games’ 2010 Poker Night At The Inventory, a version of Texas hold ’em in which you, an unnamed faceless…

Rainbow 6 Siege Will Remove Sex And Gambling References Globally

In order to prepare Rainbow 6 Siege for “expansion into Asian territories,” Ubisoft announced yesterday that it will be making some global changes to the game’s visuals to remove gore and references to sex and gambling. While the studio says the changes won’t affect gameplay, many fans are still not happy.

For Honor's New Update Is Full Of Surprisingly Cool Ideas

For Honor’s Marching Fire update went live this week. While some of the changes it brings can be quite granular, when taken as whole it offers a substantial refresh of Ubisoft’s 20-month-old medieval brawler. For those willing to pay, there are four new fighters. For everyone else, there’s an overhaul of the game’s…

Assassin’s Creed Odyssey Smartly Refines The Origins Skill Tree

Of the many differences between last year’s Assassin’s Creed Origins and this year’s Odyssey, the changes to upgradable abilities have the most dramatic effect on gameplay. Origins’ skill trees were a convoluted mess even at the time, and Odyssey’s refinements bring that messiness into sharper relief.

Ubisoft Explains Assassin’s Creed Odyssey’s Microtransactions And Some Of The Math Behind Them

The presence of microtransactions in a big video game can poison the player’s experience, leaving them to wonder if things have been designed in a way to drive them to pay extra. So it goes with Assassin’s Creed Odyssey, a very good $60 game that launched with at least $80 in microtransactions.