Before you start building your own worlds in Lego’s answer to Minecraft, you’ve got to learn the roles and earn some gold bricks. Let’s take a look at the opening moments of Lego Worlds.
Do you like loot? Do you enjoy having so much loot that you don’t know what to do with it? Does the thought of drowning in a sea of loot, images of loved ones scrolling like a credits sequence as a laser gun digs deep into your esophagus, appeal to you? Then yeah, you should probably check out Pixel Privateers.
The dialogue, the animation, the music—so far I am loving everything about Night in the Woods, but as a rhythm game fan there’s one sequence that’s particularly near and dear to my heart. Let’s rock out.
Agent 47 is many things, but mainly a murderer. However, the eponymous hitman is also living a sartorial dream: everything looks amazing on him, all the time. Here’s a breakdown of some of his best disguises from the first season of 2016's Hitman.
For the first time in series history, Australia is going to be a playable faction in a Civilization game. You bloody ripper.
Today on a very froggy episode of Highlight Reel we have dogs, Kolibri massacres, boneitis, fuze clears and much more!
Yesterday, a court dismissed game developer Digital Homicide’s $10 million case against YouTube critic Jim Sterling. Fortunately for those of us who write about video games, Sterling’s scathing critique of Digital Homicide’s game Slaughtering Grounds won’t create precedent for developers slamming critics with…
Blackbird Interactive, developers of the excellent Deserts of Kharak, have teamed up with NASA’s Jet Propulsion Laboratory to create an interactive tour of a concept Mars base.
We Are Chicago is a game about how gang violence in Chicago’s South and West Side neighborhoods affects people’s lives. In particular, the game follows Aaron, a young man trying to make it to his high school graduation. But where the game tries to be inspiring and heartwarming, it is treacly and patronizing.
Video game bugs are like a foul odor. The cause might be some tiny thing, but if you can’t isolate it, it’ll stink up the whole dang place. Such was apparently the case with a Team Fortress 2 bug that took Valve ten years to finally eliminate.
I’ve chopped, smashed, and stabbed more medieval bodies in the past few days than I can count. I’ve also been cut open, impaled, and beheaded more times than I care to admit. Kill and be killed—that’s the proposition at the heart of For Honor, a game in which burly men and women swing crafted hunks of metal at one…
The Gardens Between is “an adventure puzzle game about friendship, what it means to grow up, what must be let go what should never be left behind”. It’ll be out on PC and Mac later this year.
Mothergunship is a game that mixes over-the-top first-person shooting and bullet hell projectile avoidance. It’s all about movement. Oh, and also crafting ridiculous guns, like a twelve barrel monstrosity that fires rockets. It’s from the person who made Tower of Guns, and it’s releasing... eventually.
There’s nothing worse than going on a tear in Counter-Strike, only to get gunned down by some asshole who’s spinning around, one-tapping everybody. He’s obviously cheating. Why hasn’t he been caught? According to Valve, it’s complicated, but they’re working on a new system to bust fun-killers.
Last year, I cheated in a relationship that was honestly the best I’ve ever had. This is a pattern in my life, a problem that, for a long time, I refused to acknowledge. It’s even extended to video games like The Witcher 3.
Ubisoft advertised For Honor, released yesterday, as a game about skewering enemies with medieval weaponry. Man, did they bury the lede on this one. A few days in, I’ve discovered what For Honor really is, and it is undoubtedly a game about pushing people off ledges and laughing.
Earlier this month, Valve took the infamous “Dust2" map out of rotation to make room for a remodeled “Inferno.” Today, at DreamHack Masters Las Vegas, team North inducted the new map with a vicious quad-kill through smoke to take a round off opponent OpTic.